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New articles: - 01_hardware/common/memory_types.md: comprehensive Chip/Fast/Slow RAM reference with DMA accessibility matrix, per-model configurations (A500-A4000), accelerator memory expansion (classic + modern), adaptive software behavior, pitfalls with impact analysis, FPGA/emulation notes - AGENTS.md: documentation standards and methodology guidelines Blitter programming (08_graphics/blitter_programming.md): - Rewrote minterm truth table with narrative explanation and worked example - Added 7 advanced use cases with assembly/C code: shifted BOB, hardware scroll, area fill polygon, interleaved bitplane BOBs, double-buffered game loop, GUI window drag, tile map renderer - Added Good/Bad Patterns section with 5 named antipatterns - Added Practical Limitations table (10 constraints with workarounds) - Expanded Common Minterms table with Description and Real-World Use Case columns Cross-reference updates: - Root README: added memory types to coverage, quick start, section index - 01_hardware/README: updated common/ folder description - address_space.md: linked to memory_types.md and chip_ram_expansion.md - memory_management.md (exec): linked to hardware memory types reference - bitmap.md, sprites.md, animation.md, audio.md: linked to memory_types.md explaining DMA Chip RAM requirement for each subsystem - chip_ram_expansion.md: linked to comprehensive memory types article
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4.3 KiB
Amiga Address Space
Overview
The Amiga uses a 24-bit physical address bus on OCS/ECS machines (68000/68020 effective), giving 16 MB of addressable space. AGA machines with 68030/040 and 32-bit-clean software can address the full 4 GB, but Chip RAM and custom registers remain in the lower 16 MB.
Memory Map — 24-bit (OCS/ECS, A500/A600/A3000)
$000000–$1FFFFF Chip RAM (max 2 MB on ECS, 512 KB on OCS A500)
$200000–$9FFFFF Fast RAM (expansion via Zorro II autoconfig)
$A00000–$BEFFFF Zorro II I/O space
$BFD000–$BFDFFF CIA-B (8520, keyboard, floppy motor, disk side)
$BFE001–$BFE1FF CIA-A (8520, parallel port, serial flags, timer)
$C00000–$C7FFFF Slow RAM ("Ranger", DMA-visible but not fast)
$C80000–$CFFFFF Zorro II expansion I/O (boards)
$D00000–$D7FFFF Zorro II expansion I/O
$D80000–$DBFFFF Reserved / board-specific
$DC0000–$DCFFFF Real-Time Clock (MSM6242B / RF5C01A)
$DD0000–$DEFFFF Reserved
$DF0000–$DFFFFF Custom chip registers ($DFF000–$DFF1FE)
$E00000–$E7FFFF Kick memory (WCS / Ranger slow RAM mirror)
$E80000–$EFFFFF Autoconfig space (Zorro II probe)
$F00000–$F7FFFF Extended Kickstart ROM (OS 3.1: second 256 KB)
$F80000–$FFFFFF Kickstart ROM (512 KB mirror at top of 16 MB)
Memory Map — 32-bit (AGA, A1200/A4000)
$000000–$1FFFFF 2 MB Chip RAM
$200000–$07FFFFFF Fast RAM (on-board: 4–16 MB via Ramsey on A4000)
Trapdoor/PCMCIA on A1200
$A00000–$BEFFFF Zorro II I/O
$BFD000 CIA-B
$BFE001 CIA-A
$C00000–$CFFFFF Slow RAM / board I/O
$D80000–$D8FFFF IDE / Gayle (A1200/A4000)
$DA0000–$DA3FFF PCMCIA attribute memory (A1200)
$DC0000 RTC
$DFF000–$DFFFFF Custom registers
$E00000–$E7FFFF Kick mirror / WCS
$F00000–$F7FFFF Extended ROM
$F80000–$FFFFFF Kickstart ROM (512 KB)
$01000000+ Zorro III expansion (32-bit, A3000/A4000 only)
Memory Type Classification
AmigaOS classifies memory by access flags used in AllocMem():
| MEMF Flag | Value | Description |
|---|---|---|
MEMF_ANY |
0 | No constraint |
MEMF_PUBLIC |
1<<0 | Accessible to all tasks and DMA |
MEMF_CHIP |
1<<1 | Chip RAM — accessible to custom chips (DMA) |
MEMF_FAST |
1<<2 | Fast RAM — CPU-only, no DMA, faster |
MEMF_LOCAL |
1<<8 | Not mapped out (always present) |
MEMF_24BITDMA |
1<<9 | Addressable within 24-bit space |
MEMF_CLEAR |
1<<16 | Zero-fill before returning |
MEMF_REVERSE |
1<<17 | Allocate from top of memory |
MEMF_LARGEST |
1<<18 | Return size of largest free block |
MEMF_TOTAL |
1<<19 | Return total memory of type |
Chip RAM Requirement
Custom chip DMA can only access Chip RAM (MEMF_CHIP). This means:
- Graphics bitmaps rendered by Blitter/Copper must be in Chip RAM
- Audio sample data must be in Chip RAM
- Copper lists must be in Chip RAM
- Sprite data must be in Chip RAM
Fast RAM is CPU-only — generally used for code, non-DMA data structures, and stacks.
Diagram
block-beta
columns 1
block:chip["Chip RAM\n$000000–$1FFFFF\n(DMA accessible)"]
block:fast["Fast RAM\n$200000–$9FFFFF\n(CPU only, faster)"]
block:zio["Zorro II I/O\n$A00000–$BEFFFF"]
block:cia["CIA-A/B\n$BFD000/$BFE001"]
block:slow["Slow/Ranger RAM\n$C00000–$C7FFFF"]
block:rtc["RTC $DC0000"]
block:custom["Custom Registers\n$DFF000–$DFFFFF"]
block:rom["Kickstart ROM\n$F80000–$FFFFFF"]
Key Chip RAM Addresses
| Address | Content |
|---|---|
| $000000–$000400 | Exception vector table (copied from ROM) |
| $000004 | SysBase pointer (exec library base) |
| $000100 | Copper list scratch area (boot) |
| $000400–$001000 | Reserved by OS |
| $001000+ | Free Chip RAM (AvailMem result) |
Warning
Writing to $000000–$000400 corrupts the exception table. Writing to $000004 corrupts
SysBase. These addresses must never be allocated by user code; exec reserves them.
References
- NDK39:
exec/memory.h— MEMF_ flag definitions - ADCD 2.1 Hardware Manual: memory map chapter
- Commodore A1200/A4000 Technical Reference Manuals (local archive)
- See also: memory_types.md — Chip RAM vs Fast RAM vs Slow RAM, DMA accessibility, per-model configurations
- See also: chip_ram_expansion.md — 2 MB Chip RAM with Super Agnus