amiga-bootcamp/09_intuition/gadgets.md
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2026-04-23 12:17:35 -04:00

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← Home · Intuition

Gadgets — GadTools and BOOPSI

Overview

Intuition gadgets are the UI controls: buttons, string fields, sliders, checkboxes, listviews, etc. OS 2.0+ provides GadTools (high-level toolkit) and BOOPSI (object-oriented framework).


GadTools Gadget Types

Kind Constant Description
Button BUTTON_KIND Simple push button
Checkbox CHECKBOX_KIND Toggle on/off
Integer INTEGER_KIND Numeric entry field
Listview LISTVIEW_KIND Scrollable list
MX MX_KIND Mutually exclusive (radio buttons)
Number NUMBER_KIND Read-only number display
Cycle CYCLE_KIND Pop-up cycle selector
Palette PALETTE_KIND Colour picker
Scroller SCROLLER_KIND Scroll bar
Slider SLIDER_KIND Value slider
String STRING_KIND Text entry field
Text TEXT_KIND Read-only text display

Creating a GadTools Layout

struct Screen *scr = LockPubScreen(NULL);
APTR vi = GetVisualInfo(scr, TAG_DONE);
struct Gadget *glist = NULL;
struct NewGadget ng;
struct Gadget *gad = CreateContext(&glist);

ng.ng_LeftEdge   = 20;
ng.ng_TopEdge    = 30;
ng.ng_Width      = 100;
ng.ng_Height     = 14;
ng.ng_GadgetText = "OK";
ng.ng_GadgetID   = 1;
ng.ng_VisualInfo = vi;
ng.ng_Flags      = 0;
ng.ng_TextAttr   = NULL;

gad = CreateGadget(BUTTON_KIND, gad, &ng, TAG_DONE);

ng.ng_TopEdge += 20;
ng.ng_GadgetText = "Cancel";
ng.ng_GadgetID   = 2;
gad = CreateGadget(BUTTON_KIND, gad, &ng, TAG_DONE);

/* Open window with gadgets: */
struct Window *win = OpenWindowTags(NULL,
    WA_Gadgets, glist,
    WA_IDCMP,   IDCMP_GADGETUP | IDCMP_CLOSEWINDOW | BUTTONIDCMP,
    /* ... */
    TAG_DONE);

/* Event loop: */
/* on IDCMP_GADGETUP: */
/*   struct Gadget *gad = (struct Gadget *)imsg->IAddress; */
/*   switch (gad->GadgetID) { case 1: ... case 2: ... } */

/* Cleanup: */
CloseWindow(win);
FreeGadgets(glist);
FreeVisualInfo(vi);
UnlockPubScreen(NULL, scr);

BOOPSI (Basic Object-Oriented Programming System for Intuition)

BOOPSI provides class-based gadgets with message dispatch:

/* Create a BOOPSI string gadget: */
Object *strObj = NewObject(NULL, "strgclass",
    GA_Left,     20,
    GA_Top,      50,
    GA_Width,    200,
    GA_Height,   14,
    GA_ID,       3,
    STRINGA_Buffer, myBuffer,
    STRINGA_MaxChars, 64,
    TAG_DONE);

/* Add to window: */
AddGadget(win, (struct Gadget *)strObj, -1);
RefreshGadgets((struct Gadget *)strObj, win, NULL);

/* Cleanup: */
RemoveGadget(win, (struct Gadget *)strObj);
DisposeObject(strObj);

References

  • NDK39: libraries/gadtools.h, intuition/classusr.h
  • ADCD 2.1: CreateGadget, CreateContext, GetVisualInfo