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6.9 KiB
6.9 KiB
console.device — Text Terminal I/O
Overview
console.device provides an ANSI-compatible text terminal within Intuition windows. It handles:
- Input: translating raw keycodes from
input.deviceinto ASCII/ANSI characters - Output: rendering text, parsing escape sequences for cursor control, color, and formatting
- Clipboard: cut/copy/paste integration
Every CLI/Shell window is backed by a console.device unit. Applications can open their own console units in any Intuition window for text I/O without implementing their own keyboard translation or cursor rendering.
flowchart LR
KB["Keyboard<br/>(raw keycodes)"] --> INPUT["input.device"]
INPUT --> CON["console.device"]
CON -->|"Read: ASCII chars"| APP["Application"]
APP -->|"Write: text + ESC sequences"| CON
CON -->|"Renders text via<br/>RastPort drawing"| WIN["Intuition Window"]
style CON fill:#e8f4fd,stroke:#2196f3,color:#333
style WIN fill:#c8e6c9,stroke:#2e7d32,color:#333
Opening
struct MsgPort *conPort = CreateMsgPort();
struct IOStdReq *con = (struct IOStdReq *)
CreateIORequest(conPort, sizeof(struct IOStdReq));
/* Attach to an Intuition window: */
con->io_Data = (APTR)window;
con->io_Length = sizeof(struct Window);
if (OpenDevice("console.device", CONU_STANDARD, (struct IORequest *)con, 0))
{
/* error — can't open console */
}
Unit Types
| Unit | Constant | Description |
|---|---|---|
| 0 | CONU_STANDARD |
Full-feature console with cursor and scrolling |
| 1 | CONU_CHARMAP |
Character-mapped console (OS 3.0+) — faster for full-screen updates |
| 3 | CONU_SNIPMAP |
Snip-mapped: supports clipboard cut/paste (OS 3.0+) |
| -1 | CONU_LIBRARY |
Library mode — no window, just keymap translation |
Writing Text and Escape Sequences
/* Write text to the console window: */
void ConPuts(struct IOStdReq *con, char *str)
{
con->io_Command = CMD_WRITE;
con->io_Data = (APTR)str;
con->io_Length = -1; /* -1 = null-terminated */
DoIO((struct IORequest *)con);
}
/* Usage: */
ConPuts(con, "Hello, Amiga!\n");
ConPuts(con, "\033[1mBold text\033[0m\n"); /* bold on/off */
ConPuts(con, "\033[33mYellow text\033[0m\n"); /* color */
ConPuts(con, "\033[10;20HText at row 10 col 20"); /* absolute position */
Reading Input
/* Read characters (blocking): */
char buffer[256];
con->io_Command = CMD_READ;
con->io_Data = (APTR)buffer;
con->io_Length = sizeof(buffer);
DoIO((struct IORequest *)con);
/* con->io_Actual = number of bytes read */
/* Non-blocking read via SendIO + WaitPort: */
con->io_Command = CMD_READ;
con->io_Data = (APTR)buffer;
con->io_Length = 1; /* read 1 char at a time */
SendIO((struct IORequest *)con);
/* Wait for input alongside other events: */
ULONG consoleSig = 1 << conPort->mp_SigBit;
ULONG windowSig = 1 << window->UserPort->mp_SigBit;
ULONG sigs = Wait(consoleSig | windowSig);
if (sigs & consoleSig)
{
WaitIO((struct IORequest *)con);
char ch = buffer[0];
/* process character... */
}
ANSI Escape Sequences
Console.device supports a rich subset of ANSI/VT100 escape sequences (CSI = \033[ = ESC + [):
Cursor Movement
| Sequence | Description | Example |
|---|---|---|
\033[nA |
Cursor up n lines | \033[5A = up 5 |
\033[nB |
Cursor down n lines | |
\033[nC |
Cursor right n columns | |
\033[nD |
Cursor left n columns | |
\033[y;xH |
Move to row y, column x (1-based) | \033[1;1H = home |
\033[H |
Home cursor (top-left) | |
\033[6n |
Report cursor position → replies \033[y;xR |
|
\033[s |
Save cursor position | |
\033[u |
Restore cursor position |
Erasing
| Sequence | Description |
|---|---|
\033[J |
Clear from cursor to end of screen |
\033[1J |
Clear from start of screen to cursor |
\033[2J |
Clear entire screen |
\033[K |
Clear from cursor to end of line |
\033[1K |
Clear from start of line to cursor |
\033[2K |
Clear entire line |
Text Attributes (SGR)
| Sequence | Effect |
|---|---|
\033[0m |
Reset all attributes |
\033[1m |
Bold (high intensity) |
\033[3m |
Italic |
\033[4m |
Underline |
\033[7m |
Inverse video (swap fg/bg) |
\033[22m |
Normal intensity (cancel bold) |
\033[23m |
Cancel italic |
\033[24m |
Cancel underline |
Colors
| Sequence | Foreground | Background |
|---|---|---|
\033[30m / \033[40m |
Black | Black |
\033[31m / \033[41m |
Red | Red |
\033[32m / \033[42m |
Green | Green |
\033[33m / \033[43m |
Yellow/Brown | Yellow/Brown |
\033[34m / \033[44m |
Blue | Blue |
\033[35m / \033[45m |
Magenta | Magenta |
\033[36m / \033[46m |
Cyan | Cyan |
\033[37m / \033[47m |
White | White |
\033[39m / \033[49m |
Default | Default |
Note
Color indices map to the Intuition pen palette of the window's screen, not absolute colors. Pen 0 = background, pen 1 = foreground by default.
Amiga-Specific Extensions
| Sequence | Description |
|---|---|
\033[>1h |
Enable auto-scroll |
\033[>1l |
Disable auto-scroll |
\033[ p |
Enable cursor |
\033[0 p |
Disable cursor |
\033[t / \033[b |
Set top/bottom scroll margins |
\033[20h |
Linefeed mode (LF = CR+LF) |
Raw Key Events
In addition to ASCII, console.device reports special keys as multi-byte escape sequences:
| Key | Sequence Received |
|---|---|
| Cursor Up | \033[A |
| Cursor Down | \033[B |
| Cursor Right | \033[C |
| Cursor Left | \033[D |
| Shift+Up | \033[T |
| Shift+Down | \033[S |
| F1–F10 | \033[0~ – \033[9~ |
| Shift+F1–F10 | \033[10~ – \033[19~ |
| Help | \033[?~ |
Proper Shutdown
/* Must abort any pending read before closing: */
if (!CheckIO((struct IORequest *)con))
{
AbortIO((struct IORequest *)con);
WaitIO((struct IORequest *)con);
}
CloseDevice((struct IORequest *)con);
DeleteIORequest((struct IORequest *)con);
DeleteMsgPort(conPort);
CON: and RAW: Handlers
The AmigaDOS file handlers CON: and RAW: are wrappers around console.device:
| Handler | Description |
|---|---|
CON: |
Line-buffered console — input is buffered until Enter is pressed. Supports line editing. |
RAW: |
Raw console — each keypress is delivered immediately. No line editing. |
/* Open a CON: window from DOS: */
BPTR fh = Open("CON:0/0/640/200/My Window/CLOSE", MODE_OLDFILE);
FPuts(fh, "Type something: ");
char buf[80];
FGets(fh, buf, sizeof(buf));
Close(fh);
/* RAW: for unbuffered key-by-key input: */
BPTR raw = Open("RAW:0/0/640/200/Raw Input", MODE_OLDFILE);
/* Each Read returns immediately with 1 char */
References
- NDK39:
devices/conunit.h,devices/console.h - ADCD 2.1: console.device autodocs
- See also: keyboard.md — raw keycode to console.device pipeline
- See also: input.md — input handler chain