amiga-bootcamp/07_dos/filesystem.md
Ilia Sharin 21751c0025 docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
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2026-04-23 12:17:35 -04:00

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Filesystem — FFS/OFS Block Structure

Overview

AmigaOS supports two native filesystem types: OFS (Old File System, OS 1.x) and FFS (Fast File System, OS 2.0+). Both use a block-based layout with 512-byte blocks. FFS differs by storing data blocks without headers, improving throughput.


Block Types

Block Type ID Description
Boot block "DOS\0" / "DOS\1" Blocks 01; OFS=DOS\0, FFS=DOS\1
Root block T_HEADER (2) Always at middle of partition; directory root
File header T_HEADER (2) Metadata for one file
Directory header T_HEADER (2) Metadata for one directory
Data block T_DATA (8) OFS: header + data; FFS: pure data
File extension T_LIST (16) Overflow pointer table for large files
Hash chain Root/dir blocks have a 72-entry hash table

Root Block Layout (Simplified)

Offset Field Description
0 type Always 2 (T_HEADER)
4 header_key Own block number
8 high_seq Number of data blocks in hash table
12 ht_size Hash table size (usually 72)
16 first_data Unused
20 checksum Block checksum
24312 ht[72] Hash table: block pointers for directory entries
420 bm_flag Bitmap valid flag (-1 = valid)
424472 bm_pages[25] Pointers to bitmap blocks
484 last_altered_days Modification date
504 disk_name BSTR: volume name

Hash Function

File/directory names are hashed into the 72-slot table:

ULONG hash_name(const char *name, int table_size) {
    ULONG hash = strlen(name);
    for (int i = 0; name[i]; i++) {
        hash = hash * 13 + toupper(name[i]);
        hash &= 0x7FF;
    }
    return hash % table_size;
}

Collisions are resolved by chaining: each file/dir header has a hash_chain pointer to the next entry in the same slot.


OFS vs FFS

Feature OFS (DOS\0) FFS (DOS\1)
Data blocks 24-byte header + 488 bytes data Pure 512 bytes data
Max filename 30 chars 30 chars
International No DOS\2 (INTL OFS), DOS\3 (INTL FFS)
Dir cache No DOS\4 (FFS + dir cache)
Throughput ~488/512 = 95% efficiency 100% efficiency

Checksum Algorithm

LONG compute_checksum(ULONG *block, int longs) {
    LONG sum = 0;
    for (int i = 0; i < longs; i++) sum += block[i];
    return -sum;  /* stored in the checksum field to make total = 0 */
}

References

  • NDK39: dos/filehandler.h
  • Ralph Babel: The AmigaDOS Manual (3rd edition) — definitive FFS reference
  • Laurent Clevy: The Amiga Filesystemhttp://lclevy.free.fr/adflib/