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Comprehensive technical documentation covering: - Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives - Boot sequence: cold boot through startup-sequence - Binary format: HUNK executable spec, relocation, debug info - Linking & ABI: .fd files, LVO tables, register calling conventions - Exec kernel: tasks, interrupts, memory, signals, semaphores - AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting - Graphics: planar bitmaps, Copper programming, HAM/EHB modes - Intuition: screens, windows, IDCMP, BOOPSI - Devices: trackdisk, SCSI, serial, timer, audio, keyboard - Libraries: utility, expansion, IFFParse, locale, ARexx - Networking: bsdsocket API, SANA-II, TCP/IP stack comparison - Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging - Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies - CPU & MMU: 68040/060 emulation libs, PMMU, cache management - Driver development: SANA-II, Picasso96/RTG, AHI audio All files include breadcrumb navigation. No local paths or proprietary content.
2.3 KiB
2.3 KiB
Text and Fonts — TextFont, TextAttr, OpenFont, Text
Overview
AmigaOS uses bitmap fonts rendered through graphics.library. Fonts are described by TextAttr (request) and TextFont (loaded instance). Disk fonts require diskfont.library.
Key Structures
/* graphics/text.h — NDK39 */
struct TextAttr {
STRPTR ta_Name; /* font name, e.g. "topaz.font" */
UWORD ta_YSize; /* desired height in pixels */
UBYTE ta_Style; /* FSF_BOLD, FSF_ITALIC, FSF_UNDERLINED */
UBYTE ta_Flags; /* FPF_ROMFONT, FPF_DISKFONT, etc. */
};
struct TextFont {
struct Message tf_Message;
UWORD tf_YSize; /* font height */
UBYTE tf_Style;
UBYTE tf_Flags;
UWORD tf_XSize; /* nominal width */
UWORD tf_Baseline; /* baseline from top */
UWORD tf_BoldSmear; /* bold smear width */
UWORD tf_Accessors; /* open count */
UBYTE tf_LoChar; /* first character code */
UBYTE tf_HiChar; /* last character code */
APTR tf_CharData; /* bitmap data */
UWORD tf_Modulo; /* bytes per row of font bitmap */
APTR tf_CharLoc; /* character location table */
APTR tf_CharSpace; /* proportional spacing table */
APTR tf_CharKern; /* kerning table */
};
Opening Fonts
/* ROM font (topaz, always available): */
struct TextAttr ta = {"topaz.font", 8, 0, FPF_ROMFONT};
struct TextFont *font = OpenFont(&ta);
/* Disk font (requires diskfont.library): */
struct TextAttr ta2 = {"helvetica.font", 24, 0, FPF_DISKFONT};
struct TextFont *font2 = OpenDiskFont(&ta2);
/* Set in RastPort: */
SetFont(rp, font);
Rendering Text
Move(rp, 10, 20); /* position cursor */
Text(rp, "Hello Amiga", 11); /* render 11 characters */
/* Get pixel width of a string: */
UWORD width = TextLength(rp, "Hello", 5);
Style Flags
#define FSF_UNDERLINED 0x01
#define FSF_BOLD 0x02
#define FSF_ITALIC 0x04
#define FSF_EXTENDED 0x08
/* Set algorithmic style: */
SetSoftStyle(rp, FSF_BOLD | FSF_ITALIC,
AskSoftStyle(rp)); /* ask which styles the font supports */
References
- NDK39:
graphics/text.h - ADCD 2.1:
OpenFont,OpenDiskFont,SetFont,Text,TextLength