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* Fixed frame again Correct vtable layout differences between GCC and StormC++. * Fixed frame once again |
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| .. | ||
| compilers | ||
| ansi_c_reversing.md | ||
| api_call_identification.md | ||
| asm68k_binaries.md | ||
| code_vs_data_disambiguation.md | ||
| cpp_vtables_reversing.md | ||
| hunk_reconstruction.md | ||
| library_jmp_table.md | ||
| m68k_codegen_patterns.md | ||
| other_languages.md | ||
| README.md | ||
| string_xref_analysis.md | ||
| struct_recovery.md | ||
Static Analysis & Binary Archaeology
Contents
Fundamentals
- hunk_reconstruction.md — Understanding the Amiga HUNK structure in disassemblers
- code_vs_data_disambiguation.md — Distinguishing instructions from data blocks
- m68k_codegen_patterns.md — Common 68k assembly sequences and optimizations
API & Data Analysis
- library_jmp_table.md — Reconstructing library jump tables and LVOS
- api_call_identification.md — Identifying system calls in naked disassembly
- string_xref_analysis.md — Using strings to anchor functional analysis
- struct_recovery.md — Identifying AmigaOS structures in memory
Language-Specific RE
- asm68k_binaries.md — Hand-written 68k assembly (Demos, Bootblocks)
- ansi_c_reversing.md — Recovering C code logic
- cpp_vtables_reversing.md — C++ Objects and VTables
- other_languages.md — AMOS, Blitz Basic, Amiga E, and more