[โ† Home](../README.md) ยท [Libraries](README.md) # icon.library โ€” Workbench Icons (.info Files) ## Overview Every Workbench-visible file has a companion `.info` file containing its icon imagery, tooltypes, and default tool. `icon.library` provides reading/writing these structures. --- ## struct DiskObject ```c /* workbench/workbench.h โ€” NDK39 */ struct DiskObject { UWORD do_Magic; /* $E310 = WB_DISKMAGIC */ UWORD do_Version; /* WB_DISKVERSION */ struct Gadget do_Gadget; /* the icon gadget */ UBYTE do_Type; /* WBDISK, WBTOOL, WBPROJECT, etc. */ char *do_DefaultTool; /* default tool path */ char **do_ToolTypes; /* NULL-terminated string array */ LONG do_CurrentX; /* icon X position */ LONG do_CurrentY; /* icon Y position */ BPTR do_DrawerData; /* drawer window position (BPTR) */ char *do_ToolWindow; /* tool window spec */ LONG do_StackSize; /* stack size for tool */ }; ``` --- ## Icon Types | Constant | Value | Description | |---|---|---| | `WBDISK` | 1 | Disk/volume icon | | `WBDRAWER` | 2 | Drawer (directory) | | `WBTOOL` | 3 | Executable tool | | `WBPROJECT` | 4 | Project (document) | | `WBGARBAGE` | 5 | Trashcan | | `WBDEVICE` | 6 | Device | | `WBKICK` | 7 | Kickstart disk | | `WBAPPICON` | 8 | AppIcon (OS 2.0+) | --- ## ToolTypes ToolTypes are key=value strings stored in `do_ToolTypes`: ```c struct DiskObject *dobj = GetDiskObject("myapp"); if (dobj) { char *val = FindToolType(dobj->do_ToolTypes, "PUBSCREEN"); if (val) Printf("Screen: %s\n", val); if (MatchToolValue(FindToolType(dobj->do_ToolTypes, "FLAGS"), "DEBUG")) Printf("Debug mode\n"); FreeDiskObject(dobj); } ``` --- ## References - NDK39: `workbench/workbench.h`, `workbench/icon.h`