[← Home](../README.md) · [Linking & Libraries](README.md) # M68k Register Calling Conventions on Amiga ## Overview AmigaOS uses a **pure register-based calling convention** for all OS API calls. There is no stack-based C ABI for library functions. Every argument is passed in a specific CPU register defined by the `.fd` file for that library. --- ## The AmigaOS Register Convention All OS library calls follow this scheme: | Register | Role | |---|---| | **A6** | Library base pointer (always) | | **D0** | Return value (32-bit integer or BOOL) | | **D0+D1** | 64-bit return (rare; e.g., `DivideU`) | | D1–D7, A0–A3 | Arguments — exact registers per `.fd` | | D2–D7, A2–A3 | **Callee-preserved** (OS will not trash these) | | D0, D1, A0, A1 | **Scratch** (may be destroyed by any OS call) | | A4 | Global data pointer (VBCC; not used by OS) | | A5 | Frame pointer (some compilers; not used by OS) | | A6 | Library base — **always trashed to point to lib** | | A7 | Stack pointer | ### Key rules: - **A6 is always destroyed** — it holds the target library base after every OS call - **D0, D1, A0, A1** are volatile — save them if needed across OS calls - **FP0, FP1** are scratch if the FPU is present --- ## Example: `dos.library Write()` From `fd/dos_lib.fd`: ``` Write(file,buffer,length)(d1,d2,d3) ``` ```c /* C call: */ LONG n = Write(fh, buf, 512); /* Compiles to: */ MOVEA.L _DOSBase, A6 MOVE.L fh, D1 MOVE.L buf, D2 MOVE.L #512, D3 JSR -48(A6) ; D0 = bytes written (−1 = error) ``` --- ## Preserved vs. Scratch Register Summary ``` Scratch (caller must save if needed): D0 D1 A0 A1 A6 FP0 FP1 Preserved (callee saves/restores): D2 D3 D4 D5 D6 D7 A2 A3 A4 A5 FP2 FP3 FP4 FP5 FP6 FP7 ``` This matches the Motorola 68000 family software convention, but AmigaOS does **not** use A5 as a frame pointer (unlike the standard System V m68k ABI). --- ## Inter-Library Calls When one library function calls another library internally, it must: ```asm ; save A6 (current lib base), load new lib base MOVEM.L A6, -(SP) MOVEA.L _GfxBase, A6 JSR -102(A6) ; graphics.library BltClear() MOVEM.L (SP)+, A6 ``` Failure to save/restore A6 is a common bug in hand-written assembly library code. --- ## C Compiler Differences ### SAS/C 6.x - Generates standard `MOVEA.L libbase,A6; JSR -lvo(A6)` via `#pragma amicall` - Uses A5 as a frame pointer in non-leaf functions - Stack frame: `LINK A5,#-N` on entry, `UNLK A5` on exit ### GCC (bebbo m68k-amigaos) - Generates inline-asm stubs with explicit register constraints - No frame pointer by default (`-fomit-frame-pointer`) - D2–D7/A2–A3 saved on stack per function (ABI-compatible) ### VBCC - Uses `__reg()` storage class for explicit register placement - No frame pointer — tighter code than SAS/C for register-intensive functions --- ## Detecting the Calling Convention in IDA Pro Pattern to identify an OS API call in disassembly: ```asm MOVEA.L (_DOSBase).L, A6 ; load library base JSR (-138,A6) ; call at LVO −138 ``` Cross-reference the LVO against the `.fd` file to identify the function. IDA's Amiga loader applies LVO names automatically when library definitions are present. --- ## References - NDK39: `fd/*.fd` — register assignments per function - *Amiga ROM Kernel Reference Manual: Libraries* — register conventions appendix - SAS/C 6.x Programmer's Guide — calling convention chapter - GCC m68k-amigaos (bebbo) — `libnix` inline headers