[← Home](../README.md) · [Libraries](README.md) # layers.library — Window Clipping Layers ## Overview `layers.library` provides the clipping and damage-repair infrastructure that Intuition windows are built on. Each window's `RastPort` is backed by a `Layer` that manages overlapping regions. --- ## Layer Types | Flag | Type | Description | |---|---|---| | `LAYERSIMPLE` | Simple Refresh | Application must redraw damaged areas | | `LAYERSMART` | Smart Refresh | System saves obscured regions | | `LAYERSUPER` | Super BitMap | Application provides full-size bitmap | | `LAYERBACKDROP` | Backdrop | Behind all other layers | --- ## Key Functions ```c struct Layer_Info *li = NewLayerInfo(); struct Layer *layer = CreateUpfrontLayer(li, bitmap, x1, y1, x2, y2, LAYERSMART, NULL); /* Lock before drawing: */ LockLayer(0, layer); /* ... draw into layer->rp ... */ UnlockLayer(layer); /* Move: */ MoveLayer(0, layer, dx, dy); /* Resize: */ SizeLayer(0, layer, dw, dh); /* Cleanup: */ DeleteLayer(0, layer); DisposeLayerInfo(li); ``` --- ## References - NDK39: `graphics/layers.h`, `graphics/clip.h`