Sprites and DMA

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Ilia Sharin 2026-04-30 10:34:52 -04:00
parent f19e3f16b5
commit a83d89ce22
15 changed files with 1306 additions and 141 deletions

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@ -152,3 +152,9 @@ WaitBlit(); /* graphics.library — waits and resets to safe state */
- NDK39: `hardware/blit.h`, `graphics/blitattr.h`
- graphics.library Autodocs: `BltBitMap`, `BltTemplate`, `BltClear`
- http://amigadev.elowar.com/read/ADCD_2.1/Hardware_Manual_guide/node006D.html
## See Also
- [DMA Architecture](../common/dma_architecture.md) — Blitter-Nasty (BLTPRI), bus arbitration, CPU starvation mechanics
- [Blitter Programming](../../08_graphics/blitter_programming.md) — Advanced minterms, cookie-cut, area fill
- [AGA Blitter](../aga_a1200_a4000/aga_blitter.md) — 64-bit FMODE blitter