mirror of
https://github.com/alfishe/amiga-bootcamp.git
synced 2026-06-12 16:16:28 +00:00
docs(amiga): fix Quartz Composer typo and add hyperlink
This commit is contained in:
parent
ea2869b8b9
commit
26dfed8b44
1 changed files with 1 additions and 1 deletions
|
|
@ -45,7 +45,7 @@ The Amiga was the only home computer where the OS itself provided:
|
|||
- **Integrated collision detection** across all object types
|
||||
- **A physics-aware animation sequencer** (AnimOb with velocity and acceleration)
|
||||
|
||||
This was essentially a **scene graph with a compositor** — a concept that wouldn't become mainstream until GPU-accelerated window managers appeared 20 years later (Quartz Compositor 2001, Aero 2006).
|
||||
This was essentially a **scene graph with a composer** — a concept that wouldn't become mainstream until GPU-accelerated window managers appeared 20 years later ([Quartz Composer](https://developer.apple.com/documentation/quartz/quartz-composer), Aero 2006).
|
||||
|
||||
> [!NOTE]
|
||||
> The arcade world had more sophisticated sprite hardware (Namco System 16, Sega System 16 — 128+ sprites with scaling and rotation), but these were fixed-function ASICs with no OS, no API, and no concept of resource sharing between applications. The Amiga's innovation was the **software architecture** layered on top of capable-but-limited hardware.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue