docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections

Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio

All files include breadcrumb navigation. No local paths or proprietary content.
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[← Home](../README.md) · [Devices](README.md)
# audio.device — DMA Audio Channels
## Overview
`audio.device` provides access to the Amiga's 4 DMA audio channels. Each channel plays 8-bit PCM samples from Chip RAM at programmable rates.
---
## Channel Allocation
```c
UBYTE allocationMap[] = { 1, 2, 4, 8 }; /* channel masks */
struct IOAudio *aio = (struct IOAudio *)
CreateIORequest(port, sizeof(struct IOAudio));
aio->ioa_Request.io_Message.mn_Node.ln_Pri = 0;
aio->ioa_Data = allocationMap;
aio->ioa_Length = sizeof(allocationMap);
OpenDevice("audio.device", 0, (struct IORequest *)aio, 0);
/* aio->ioa_AllocKey = allocation key for this channel */
```
---
## Playing a Sample
```c
aio->ioa_Request.io_Command = CMD_WRITE;
aio->ioa_Request.io_Flags = ADIOF_PERVOL;
aio->ioa_Data = sampleData; /* MUST be in Chip RAM */
aio->ioa_Length = sampleLength; /* in bytes */
aio->ioa_Period = 428; /* ~8287 Hz (PAL) */
aio->ioa_Volume = 64; /* 064 */
aio->ioa_Cycles = 1; /* 0 = loop forever */
BeginIO((struct IORequest *)aio);
```
### Period Calculation
```
Period = clock_constant / desired_frequency
PAL: clock = 3546895 Hz → Period = 3546895 / freq
NTSC: clock = 3579545 Hz → Period = 3579545 / freq
```
| Frequency | Period (PAL) |
|---|---|
| 8287 Hz | 428 |
| 11025 Hz | 322 |
| 22050 Hz | 161 |
| 28867 Hz | 124 (minimum safe) |
---
## Channel Registers
| Channel | Address | Description |
|---|---|---|
| 0 | `$DFF0A0` | AUD0 (left) |
| 1 | `$DFF0B0` | AUD1 (right) |
| 2 | `$DFF0C0` | AUD2 (right) |
| 3 | `$DFF0D0` | AUD3 (left) |
Each channel: pointer (PTH/PTL), length (LEN), period (PER), volume (VOL).
---
## References
- NDK39: `devices/audio.h`
- HRM: audio DMA chapter