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docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering: - Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives - Boot sequence: cold boot through startup-sequence - Binary format: HUNK executable spec, relocation, debug info - Linking & ABI: .fd files, LVO tables, register calling conventions - Exec kernel: tasks, interrupts, memory, signals, semaphores - AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting - Graphics: planar bitmaps, Copper programming, HAM/EHB modes - Intuition: screens, windows, IDCMP, BOOPSI - Devices: trackdisk, SCSI, serial, timer, audio, keyboard - Libraries: utility, expansion, IFFParse, locale, ARexx - Networking: bsdsocket API, SANA-II, TCP/IP stack comparison - Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging - Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies - CPU & MMU: 68040/060 emulation libs, PMMU, cache management - Driver development: SANA-II, Picasso96/RTG, AHI audio All files include breadcrumb navigation. No local paths or proprietary content.
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09_intuition/intuition_base.md
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09_intuition/intuition_base.md
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[← Home](../README.md) · [Intuition](README.md)
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# IntuitionBase — Global GUI State
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## Overview
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`intuition.library` manages screens, windows, menus, gadgets, and the input event pipeline. `IntuitionBase` is the library base containing active display state.
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---
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## struct IntuitionBase (Key Fields)
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```c
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/* intuition/intuitionbase.h — NDK39 */
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struct IntuitionBase {
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struct Library LibNode;
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struct View ViewLord; /* master View */
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struct Window *ActiveWindow; /* currently active window */
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struct Screen *ActiveScreen; /* currently active screen */
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struct Screen *FirstScreen; /* head of screen list */
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/* ... private fields ... */
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};
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```
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---
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## Opening
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```c
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struct IntuitionBase *IntuitionBase;
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IntuitionBase = (struct IntuitionBase *)OpenLibrary("intuition.library", 39);
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```
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---
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## References
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- NDK39: `intuition/intuitionbase.h`
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