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58 lines
1.2 KiB
Markdown
58 lines
1.2 KiB
Markdown
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[← Home](../README.md) · [Libraries](README.md)
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# diskfont.library — Disk-Based Fonts
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## Overview
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`diskfont.library` loads bitmap fonts from disk (the `FONTS:` assign). ROM fonts (topaz 8, topaz 9) are always available; all others require this library.
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---
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## Loading a Disk Font
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```c
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struct Library *DiskfontBase = OpenLibrary("diskfont.library", 0);
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struct TextAttr ta = {"helvetica.font", 24, 0, 0};
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struct TextFont *font = OpenDiskFont(&ta);
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if (font) {
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SetFont(rp, font);
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/* ... render ... */
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CloseFont(font);
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}
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CloseLibrary(DiskfontBase);
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```
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---
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## Font Directory Structure
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```
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FONTS:
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helvetica.font ← font descriptor file
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helvetica/
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24 ← bitmap data for size 24
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11 ← bitmap data for size 11
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```
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---
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## Listing Available Fonts
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```c
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struct List *fontList = NULL;
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LONG count = AvailFonts(buf, bufsize, AFF_DISK | AFF_MEMORY);
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struct AvailFontsHeader *afh = (struct AvailFontsHeader *)buf;
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struct AvailFonts *af = (struct AvailFonts *)&afh[1];
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for (int i = 0; i < afh->afh_NumEntries; i++) {
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Printf("%s %ld\n", af[i].af_Attr.ta_Name, af[i].af_Attr.ta_YSize);
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}
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```
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---
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## References
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- NDK39: `diskfont/diskfont.h`
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