docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
[← Home ](../README.md ) · [Graphics ](README.md )
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
# Hardware Sprites — DMA Engine, Multiplexing, and Tricks
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
## Overview
2026-04-26 14:46:18 -04:00
The Amiga has **8 hardware sprites** , each 16 pixels wide with 3 colors + transparent. Sprites are entirely DMA-driven — the custom chips fetch sprite data from Chip RAM and composite them over the playfield with zero CPU overhead. The Copper reloads sprite pointers every frame.
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
Sprite 0 is reserved by Intuition for the **mouse pointer** . Sprites 1– 7 are available for application use.
```mermaid
flowchart LR
subgraph "Chip RAM"
SD0["Sprite 0 data< br / > (mouse pointer)"]
SD1["Sprite 1 data"]
SD2["Sprite 2-7 data"]
end
subgraph "Custom Chips (Denise/Lisa)"
DMA["Sprite DMA< br / > (8 channels)"] --> MUX["Priority MUX"]
PF["Playfield< br / > (bitplane data)"] --> MUX
2026-04-26 14:46:18 -04:00
MUX --> DAC["Color DAC< br / > → Video Out"]
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
end
SD0 --> DMA
SD1 --> DMA
SD2 --> DMA
subgraph "Copper"
COP["Copper List"] -->|"Set SPRxPTH/L< br / > every frame"| DMA
end
style DMA fill:#e8f4fd ,stroke:#2196f3 ,color:#333
style COP fill:#fff9c4 ,stroke:#f9a825 ,color:#333
```
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
## Sprite DMA Data Format
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
Each sprite is stored as a contiguous block in Chip RAM:
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
┌──────────────────────────────────────────┐
│ Header Word 0: VSTART/HSTART │ Position control
│ Header Word 1: VSTOP/Control │
├──────────────────────────────────────────┤
│ Line 0: DATA word (bit 0 of each pixel) │ ← 16 pixels per line
│ Line 0: DATB word (bit 1 of each pixel) │
├──────────────────────────────────────────┤
│ Line 1: DATA word │
│ Line 1: DATB word │
├──────────────────────────────────────────┤
│ ...repeat for each line... │
├──────────────────────────────────────────┤
│ Terminator: 0x0000 │ End marker
│ Terminator: 0x0000 │
└──────────────────────────────────────────┘
```
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
2026-04-26 14:46:18 -04:00
### Pixel Color Encoding
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```
2026-04-26 14:46:18 -04:00
Pixel color = (DATB_bit < < 1 ) | DATA_bit
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
00 = transparent (playfield shows through)
2026-04-26 14:46:18 -04:00
01 = sprite color 1
10 = sprite color 2
11 = sprite color 3
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
### Header Bit Layout
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
Word 0 (SPRxPOS):
Bits 15– 8: VSTART[7:0] (vertical start line, low 8 bits)
Bits 7– 0: HSTART[8:1] (horizontal start, in low-res pixels ÷ 2)
Word 1 (SPRxCTL):
Bits 15– 8: VSTOP[7:0] (vertical stop line, low 8 bits)
Bit 7: unused
Bit 6: unused
Bit 5: unused
Bit 4: unused
Bit 3: VSTART[8] (bit 8 of start — for lines > 255)
Bit 2: VSTOP[8] (bit 8 of stop)
Bit 1: HSTART[0] (low bit of horizontal position)
Bit 0: ATTACH (1 = attached to previous sprite)
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
> [!IMPORTANT]
> **Horizontal position is in low-res pixel units ÷ 2** — a sprite can only be positioned on even low-res pixel boundaries. In hires/superhires modes, this means sprites have coarser horizontal positioning than playfield pixels.
---
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## Sprite Color Palette
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-26 14:46:18 -04:00
Each pair of sprites shares 3 color registers (color 0 = transparent for all):
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-26 14:46:18 -04:00
| Sprite Pair | Color Registers | Custom Addresses | Notes |
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
|---|---|---|---|
| 0– 1 | `COLOR17` – `COLOR19` | `$DFF1A2` – `$DFF1A6` | Pair with mouse pointer |
| 2– 3 | `COLOR21` – `COLOR23` | `$DFF1AA` – `$DFF1AE` | |
| 4– 5 | `COLOR25` – `COLOR27` | `$DFF1B2` – `$DFF1B6` | |
| 6– 7 | `COLOR29` – `COLOR31` | `$DFF1BA` – `$DFF1BE` | |
```c
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/* Set sprite 0-1 colors directly: */
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
custom->color[17] = 0xF00; /* red */
custom->color[18] = 0x0F0; /* green */
custom->color[19] = 0xFFF; /* white */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
---
2026-04-26 14:46:18 -04:00
## Attached Sprites — 15 Colors
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-26 14:46:18 -04:00
Two sprites from the same pair can be **attached** to form a single 15-color (+ transparent) sprite:
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```mermaid
flowchart LR
subgraph "Normal (2 independent sprites)"
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S0["Sprite 0< br / > 3 colors"] --- S1["Sprite 1< br / > 3 colors"]
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
end
2026-04-26 14:46:18 -04:00
subgraph "Attached (1 wide-color sprite)"
SA["Sprites 0+1 attached< br / > 4 bits per pixel< br / > 15 colors + transparent"]
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
end
style SA fill:#c8e6c9 ,stroke:#2e7d32 ,color:#333
```
2026-04-26 14:46:18 -04:00
When attached, the even sprite provides bits 0– 1 and the odd sprite provides bits 2– 3 of the color index. The 4-bit value indexes into color registers 16– 31.
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```c
/* Enable attachment: set bit 0 of odd sprite's CTL word */
oddSpriteData[1] |= 0x0001; /* ATTACH bit */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
---
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
## Sprite Multiplexing — More Than 8 Sprites
The hardware only supports 8 simultaneous sprites, but demos and games use **multiplexing** to display many more by reusing sprite channels on different scanlines:
```mermaid
flowchart TD
subgraph "Screen (top to bottom)"
Z1["Lines 0-50:< br / > Sprite 2 = Enemy A"]
Z2["Lines 60-110:< br / > Sprite 2 = Enemy B"]
Z3["Lines 120-170:< br / > Sprite 2 = Enemy C"]
Z4["Lines 180-230:< br / > Sprite 2 = Enemy D"]
end
COP["Copper List"] -->|"WAIT line 0< br / > Set SPR2PT → Enemy A"| Z1
COP -->|"WAIT line 55< br / > Set SPR2PT → Enemy B"| Z2
COP -->|"WAIT line 115< br / > Set SPR2PT → Enemy C"| Z3
COP -->|"WAIT line 175< br / > Set SPR2PT → Enemy D"| Z4
style COP fill:#fff9c4 ,stroke:#f9a825 ,color:#333
```
The Copper waits for a line after one sprite ends, then reprograms the sprite pointer register for the next object. This gives effectively **unlimited sprites** as long as they don't overlap vertically on the same channel.
### Multiplexing Rules
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
| Rule | Explanation |
|---|---|
| No vertical overlap on same channel | Two sprites using the same DMA channel cannot appear on the same scanline |
| 1-line gap required | After a sprite ends (VSTOP), the DMA channel needs at least 1 blank line before starting the next |
| Copper must be fast enough | Copper WAIT + MOVE takes 2 DMA cycles; pointer reload = 2 MOVEs (PTH+PTL) |
| Max per scanline: 8 | Absolute hardware limit — 8 DMA channels, one fetch per channel per line |
---
## AGA Sprite Enhancements
| Feature | OCS/ECS | AGA |
|---|---|---|
| Width | 16 pixels | 16, 32, or 64 pixels (via FMODE) |
2026-04-26 14:46:18 -04:00
| Colors (single) | 3 + transparent | 3 + transparent |
| Colors (attached) | 15 + transparent | 15 + transparent |
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
| Horizontal resolution | Low-res ÷ 2 | Same (unchanged) |
```c
/* AGA: wider sprites via FMODE register */
custom->fmode = 3; /* 4× fetch — sprites become 64 pixels wide */
/* WARNING: this also affects bitplane fetch! */
```
---
## Sprite-Playfield Priority
Sprites interact with playfields via the **priority control register** (`BPLCON2` ):
```c
/* BPLCON2 ($DFF104) priority bits: */
/* PF2P2-PF2P0: playfield 2 priority vs sprites */
/* PF1P2-PF1P0: playfield 1 priority vs sprites */
/* Priority order (front to back): */
/* SP01 > SP23 > SP45 > SP67 > PF1 > PF2 (default) */
/* Make sprites appear behind playfield 1: */
custom->bplcon2 = 0x0024; /* PF1 in front of all sprites */
```
```mermaid
flowchart LR
subgraph "Default Priority (front → back)"
direction LR
S01["Sprites 0-1"] --- S23["Sprites 2-3"] --- S45["Sprites 4-5"] --- S67["Sprites 6-7"] --- PF1["Playfield 1"] --- PF2["Playfield 2"]
end
style S01 fill:#ffcdd2 ,stroke:#c62828 ,color:#333
style PF1 fill:#c8e6c9 ,stroke:#2e7d32 ,color:#333
style PF2 fill:#bbdefb ,stroke:#1565c0 ,color:#333
```
The priority can be configured so that sprites appear **between** playfield 1 and playfield 2 — creating the illusion of depth (e.g., a character walking behind foreground objects but in front of the background).
---
## Sprite Pointer Registers
| Register | Address | Sprite |
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
|---|---|---|
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
| `SPR0PTH/L` | `$DFF120– $DFF123` | Sprite 0 (mouse pointer) |
| `SPR1PTH/L` | `$DFF124– $DFF127` | Sprite 1 |
| `SPR2PTH/L` | `$DFF128– $DFF12B` | Sprite 2 |
| `SPR3PTH/L` | `$DFF12C– $DFF12F` | Sprite 3 |
| `SPR4PTH/L` | `$DFF130– $DFF133` | Sprite 4 |
| `SPR5PTH/L` | `$DFF134– $DFF137` | Sprite 5 |
| `SPR6PTH/L` | `$DFF138– $DFF13B` | Sprite 6 |
| `SPR7PTH/L` | `$DFF13C– $DFF13F` | Sprite 7 |
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
These must be set **every frame** — typically by the Copper list during vertical blank. If not set, the sprite DMA will fetch from wherever the pointer was left, producing garbage.
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
## OS-Level Sprite API
```c
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
/* graphics.library — system-friendly sprite access */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
struct SimpleSprite ss;
WORD sprnum;
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
/* Obtain a free sprite (Intuition reserves sprite 0 for the pointer): */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
sprnum = GetSprite(& ss, -1); /* -1 = any available */
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
if (sprnum >= 0)
{
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
ss.x = 100;
ss.y = 50;
ss.height = 16;
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
/* Set sprite image data (must be in Chip RAM!): */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
ChangeSprite(NULL, & ss, spriteData);
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
/* Move sprite to screen position: */
MoveSprite(NULL, & ss, 100, 50);
/* Release when done: */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
FreeSprite(sprnum);
}
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
### Custom Mouse Pointer
```c
/* Change the Intuition mouse pointer: */
UWORD pointerData[] = {
0x0000, 0x0000, /* reserved (position) */
/* 16 lines of sprite data: */
0x8000, 0xC000, /* line 0 */
0xC000, 0xE000, /* line 1 */
0xE000, 0xF000, /* line 2 */
/* ... etc ... */
0x0000, 0x0000 /* terminator */
};
SetPointer(window, pointerData, height, width, xOffset, yOffset);
/* Restore default: */
ClearPointer(window);
```
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
## Common Pitfalls
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
| Pitfall | Consequence | Fix |
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
|---|---|---|
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
| Sprite data not in Chip RAM | DMA can't access it — sprite invisible or garbage | Use `AllocMem(MEMF_CHIP)` for sprite data |
| Not setting pointer every frame | Sprite DMA reads stale pointer → random data displayed | Use Copper list to reload SPRxPT |
| Forgetting `FreeSprite` | Sprite channel stays reserved → other apps can't use it | Always free in cleanup |
| Using sprite 0 directly | Conflicts with Intuition's mouse pointer | Use `GetSprite(-1)` to get a free one |
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
## References
- HRM: *Amiga Hardware Reference Manual* — Sprites chapter
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
- NDK39: `graphics/sprite.h` , `hardware/custom.h`
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
- ADCD 2.1: `GetSprite` , `MoveSprite` , `ChangeSprite` , `FreeSprite`
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
- See also: [copper_programming.md ](copper_programming.md ) — Copper-driven sprite multiplexing
- See also: [rastport.md ](rastport.md ) — BOBs (software sprites via Blitter)
Add memory types article, expand blitter cookbook, update cross-references
New articles:
- 01_hardware/common/memory_types.md: comprehensive Chip/Fast/Slow RAM reference
with DMA accessibility matrix, per-model configurations (A500-A4000),
accelerator memory expansion (classic + modern), adaptive software behavior,
pitfalls with impact analysis, FPGA/emulation notes
- AGENTS.md: documentation standards and methodology guidelines
Blitter programming (08_graphics/blitter_programming.md):
- Rewrote minterm truth table with narrative explanation and worked example
- Added 7 advanced use cases with assembly/C code: shifted BOB, hardware scroll,
area fill polygon, interleaved bitplane BOBs, double-buffered game loop,
GUI window drag, tile map renderer
- Added Good/Bad Patterns section with 5 named antipatterns
- Added Practical Limitations table (10 constraints with workarounds)
- Expanded Common Minterms table with Description and Real-World Use Case columns
Cross-reference updates:
- Root README: added memory types to coverage, quick start, section index
- 01_hardware/README: updated common/ folder description
- address_space.md: linked to memory_types.md and chip_ram_expansion.md
- memory_management.md (exec): linked to hardware memory types reference
- bitmap.md, sprites.md, animation.md, audio.md: linked to memory_types.md
explaining DMA Chip RAM requirement for each subsystem
- chip_ram_expansion.md: linked to comprehensive memory types article
2026-04-25 14:12:46 -04:00
- See also: [memory_types.md ](../01_hardware/common/memory_types.md ) — sprite data must reside in Chip RAM (sprite DMA)