mirror of
https://github.com/alfishe/amiga-bootcamp.git
synced 2026-06-13 00:26:28 +00:00
125 lines
3.6 KiB
Markdown
125 lines
3.6 KiB
Markdown
|
|
[← Home](../README.md) · [Graphics](README.md)
|
|||
|
|
|
|||
|
|
# Copper — Coprocessor Instructions and UCopList
|
|||
|
|
|
|||
|
|
## Overview
|
|||
|
|
|
|||
|
|
The **Copper** is a simple coprocessor in the Amiga custom chips that executes a list of instructions synchronized to the video beam. It can write to any custom chip register at any beam position, enabling per-scanline color changes, split screens, and hardware-level display effects without CPU intervention.
|
|||
|
|
|
|||
|
|
---
|
|||
|
|
|
|||
|
|
## Instruction Format
|
|||
|
|
|
|||
|
|
The Copper has only three instructions, each 32 bits (one longword):
|
|||
|
|
|
|||
|
|
### MOVE — Write a Register
|
|||
|
|
|
|||
|
|
```
|
|||
|
|
[register_offset (9 bits)] [value (16 bits)]
|
|||
|
|
Bit layout: 0RRRRRRRR00000000 VVVVVVVVVVVVVVVV
|
|||
|
|
```
|
|||
|
|
|
|||
|
|
- Register offset is relative to `$DFF000` (custom chip base)
|
|||
|
|
- Only even registers can be written (bit 0 = 0)
|
|||
|
|
- Example: `$0180, $0FFF` → write `$0FFF` to `COLOR00` (`$DFF180`)
|
|||
|
|
|
|||
|
|
### WAIT — Wait for Beam Position
|
|||
|
|
|
|||
|
|
```
|
|||
|
|
[vpos (8 bits)] [hpos (7 bits)] [1] [vmask (7 bits)] [hmask (7 bits)] [0]
|
|||
|
|
Bit layout: VVVVVVVVHHHHHH01 vvvvvvvvhhhhhhh0
|
|||
|
|
```
|
|||
|
|
|
|||
|
|
- Pauses until the beam reaches at least the specified (vpos, hpos)
|
|||
|
|
- Masks allow waiting on partial positions (e.g. any horizontal, specific vertical)
|
|||
|
|
|
|||
|
|
### SKIP — Conditional Skip
|
|||
|
|
|
|||
|
|
```
|
|||
|
|
Same as WAIT but bit 0 of second word = 1
|
|||
|
|
```
|
|||
|
|
|
|||
|
|
If the beam has already passed the specified position, skip the next instruction.
|
|||
|
|
|
|||
|
|
---
|
|||
|
|
|
|||
|
|
## Standard Copper Patterns
|
|||
|
|
|
|||
|
|
### Per-Scanline Color Change (Rainbow)
|
|||
|
|
|
|||
|
|
```
|
|||
|
|
WAIT $2C01,$FFFE ; wait for line $2C (44)
|
|||
|
|
MOVE $0180,$0F00 ; COLOR00 = red
|
|||
|
|
WAIT $2D01,$FFFE ; wait for line $2D (45)
|
|||
|
|
MOVE $0180,$00F0 ; COLOR00 = green
|
|||
|
|
WAIT $2E01,$FFFE ; wait for line $2E (46)
|
|||
|
|
MOVE $0180,$000F ; COLOR00 = blue
|
|||
|
|
...
|
|||
|
|
WAIT $FFDF,$FFFE ; wait past line 255 (enables access to lines 256+)
|
|||
|
|
WAIT $FFFF,$FFFE ; end-of-list (impossible position = halt)
|
|||
|
|
```
|
|||
|
|
|
|||
|
|
### End of Copper List
|
|||
|
|
|
|||
|
|
```
|
|||
|
|
$FFFF, $FFFE ; WAIT for beam position $FFFF — never reached
|
|||
|
|
```
|
|||
|
|
|
|||
|
|
This is the standard "stop" marker. The Copper loops back to the start on the next vertical blank.
|
|||
|
|
|
|||
|
|
---
|
|||
|
|
|
|||
|
|
## System Copper Lists
|
|||
|
|
|
|||
|
|
The OS manages copper lists through `GfxBase`:
|
|||
|
|
|
|||
|
|
| Pointer | Description |
|
|||
|
|
|---|---|
|
|||
|
|
| `GfxBase->copinit` | System initialization copper list |
|
|||
|
|
| `GfxBase->LOFlist` | Long-frame copper list (even fields) |
|
|||
|
|
| `GfxBase->SHFlist` | Short-frame copper list (odd fields, interlace) |
|
|||
|
|
|
|||
|
|
---
|
|||
|
|
|
|||
|
|
## UCopList — User Copper Instructions
|
|||
|
|
|
|||
|
|
Applications can inject copper instructions into the system list via `UCopList`:
|
|||
|
|
|
|||
|
|
```c
|
|||
|
|
struct UCopList *ucl = AllocMem(sizeof(struct UCopList), MEMF_PUBLIC|MEMF_CLEAR);
|
|||
|
|
|
|||
|
|
CINIT(ucl, 100); /* init, max 100 instructions */
|
|||
|
|
CWAIT(ucl, 44, 0); /* wait for line 44 */
|
|||
|
|
CMOVE(ucl, *((UWORD *)0xDFF180), 0x0F00); /* COLOR00 = red */
|
|||
|
|
CWAIT(ucl, 100, 0);
|
|||
|
|
CMOVE(ucl, *((UWORD *)0xDFF180), 0x000F); /* COLOR00 = blue */
|
|||
|
|
CEND(ucl); /* end of list */
|
|||
|
|
|
|||
|
|
viewport->UCopIns = ucl;
|
|||
|
|
RethinkDisplay(); /* rebuild system copper list */
|
|||
|
|
```
|
|||
|
|
|
|||
|
|
---
|
|||
|
|
|
|||
|
|
## Custom Chip Register Addresses (Copper-Relevant)
|
|||
|
|
|
|||
|
|
| Address | Name | Description |
|
|||
|
|
|---|---|---|
|
|||
|
|
| `$DFF180`–`$DFF1BE` | `COLOR00`–`COLOR31` | OCS/ECS palette (12-bit RGB) |
|
|||
|
|
| `$DFF100` | `BPLCON0` | Bitplane control (depth, resolution) |
|
|||
|
|
| `$DFF102` | `BPLCON1` | Scroll offsets |
|
|||
|
|
| `$DFF104` | `BPLCON2` | Priority control |
|
|||
|
|
| `$DFF08E` | `DIWSTRT` | Display window start |
|
|||
|
|
| `$DFF090` | `DIWSTOP` | Display window stop |
|
|||
|
|
| `$DFF092` | `DDFSTRT` | Data fetch start |
|
|||
|
|
| `$DFF094` | `DDFSTOP` | Data fetch stop |
|
|||
|
|
| `$DFF0E0`–`$DFF0FE` | `BPL1PT`–`BPL8PT` | Bitplane pointers |
|
|||
|
|
|
|||
|
|
---
|
|||
|
|
|
|||
|
|
## References
|
|||
|
|
|
|||
|
|
- HRM: *Amiga Hardware Reference Manual* — Copper chapter
|
|||
|
|
- NDK39: `graphics/copper.h`, `graphics/gfxmacros.h`
|
|||
|
|
- ADCD 2.1: `CINIT`, `CMOVE`, `CWAIT`, `CEND`
|