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125 lines
3.5 KiB
Markdown
125 lines
3.5 KiB
Markdown
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[← Home](../README.md) · [Linking & Libraries](README.md)
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# M68k Register Calling Conventions on Amiga
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## Overview
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AmigaOS uses a **pure register-based calling convention** for all OS API calls. There is no stack-based C ABI for library functions. Every argument is passed in a specific CPU register defined by the `.fd` file for that library.
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---
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## The AmigaOS Register Convention
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All OS library calls follow this scheme:
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| Register | Role |
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|---|---|
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| **A6** | Library base pointer (always) |
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| **D0** | Return value (32-bit integer or BOOL) |
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| **D0+D1** | 64-bit return (rare; e.g., `DivideU`) |
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| D1–D7, A0–A3 | Arguments — exact registers per `.fd` |
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| D2–D7, A2–A3 | **Callee-preserved** (OS will not trash these) |
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| D0, D1, A0, A1 | **Scratch** (may be destroyed by any OS call) |
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| A4 | Global data pointer (VBCC; not used by OS) |
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| A5 | Frame pointer (some compilers; not used by OS) |
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| A6 | Library base — **always trashed to point to lib** |
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| A7 | Stack pointer |
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### Key rules:
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- **A6 is always destroyed** — it holds the target library base after every OS call
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- **D0, D1, A0, A1** are volatile — save them if needed across OS calls
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- **FP0, FP1** are scratch if the FPU is present
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---
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## Example: `dos.library Write()`
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From `fd/dos_lib.fd`:
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```
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Write(file,buffer,length)(d1,d2,d3)
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```
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```c
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/* C call: */
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LONG n = Write(fh, buf, 512);
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/* Compiles to: */
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MOVEA.L _DOSBase, A6
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MOVE.L fh, D1
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MOVE.L buf, D2
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MOVE.L #512, D3
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JSR -48(A6)
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; D0 = bytes written (−1 = error)
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```
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---
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## Preserved vs. Scratch Register Summary
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```
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Scratch (caller must save if needed):
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D0 D1 A0 A1 A6 FP0 FP1
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Preserved (callee saves/restores):
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D2 D3 D4 D5 D6 D7
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A2 A3 A4 A5
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FP2 FP3 FP4 FP5 FP6 FP7
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```
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This matches the Motorola 68000 family software convention, but AmigaOS does **not** use A5 as a frame pointer (unlike the standard System V m68k ABI).
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---
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## Inter-Library Calls
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When one library function calls another library internally, it must:
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```asm
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; save A6 (current lib base), load new lib base
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MOVEM.L A6, -(SP)
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MOVEA.L _GfxBase, A6
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JSR -102(A6) ; graphics.library BltClear()
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MOVEM.L (SP)+, A6
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```
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Failure to save/restore A6 is a common bug in hand-written assembly library code.
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---
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## C Compiler Differences
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### SAS/C 6.x
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- Generates standard `MOVEA.L libbase,A6; JSR -lvo(A6)` via `#pragma amicall`
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- Uses A5 as a frame pointer in non-leaf functions
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- Stack frame: `LINK A5,#-N` on entry, `UNLK A5` on exit
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### GCC (bebbo m68k-amigaos)
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- Generates inline-asm stubs with explicit register constraints
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- No frame pointer by default (`-fomit-frame-pointer`)
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- D2–D7/A2–A3 saved on stack per function (ABI-compatible)
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### VBCC
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- Uses `__reg()` storage class for explicit register placement
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- No frame pointer — tighter code than SAS/C for register-intensive functions
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---
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## Detecting the Calling Convention in IDA Pro
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Pattern to identify an OS API call in disassembly:
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```asm
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MOVEA.L (_DOSBase).L, A6 ; load library base
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JSR (-138,A6) ; call at LVO −138
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```
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Cross-reference the LVO against the `.fd` file to identify the function. IDA's Amiga loader applies LVO names automatically when library definitions are present.
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---
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## References
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- NDK39: `fd/*.fd` — register assignments per function
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- *Amiga ROM Kernel Reference Manual: Libraries* — register conventions appendix
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- SAS/C 6.x Programmer's Guide — calling convention chapter
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- GCC m68k-amigaos (bebbo) — `libnix` inline headers
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