amiga-bootcamp/11_libraries/diskfont.md

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[← Home](../README.md) · [Libraries](README.md)
# diskfont.library — Disk-Based Fonts
## Overview
`diskfont.library` loads bitmap fonts from disk (the `FONTS:` assign). ROM fonts (topaz 8, topaz 9) are always available; all others require this library.
---
## Loading a Disk Font
```c
struct Library *DiskfontBase = OpenLibrary("diskfont.library", 0);
struct TextAttr ta = {"helvetica.font", 24, 0, 0};
struct TextFont *font = OpenDiskFont(&ta);
if (font) {
SetFont(rp, font);
/* ... render ... */
CloseFont(font);
}
CloseLibrary(DiskfontBase);
```
---
## Font Directory Structure
```
FONTS:
helvetica.font ← font descriptor file
helvetica/
24 ← bitmap data for size 24
11 ← bitmap data for size 11
```
---
## Listing Available Fonts
```c
struct List *fontList = NULL;
LONG count = AvailFonts(buf, bufsize, AFF_DISK | AFF_MEMORY);
struct AvailFontsHeader *afh = (struct AvailFontsHeader *)buf;
struct AvailFonts *af = (struct AvailFonts *)&afh[1];
for (int i = 0; i < afh->afh_NumEntries; i++) {
Printf("%s %ld\n", af[i].af_Attr.ta_Name, af[i].af_Attr.ta_YSize);
}
```
---
## References
- NDK39: `diskfont/diskfont.h`