amiga-bootcamp/08_graphics/text_fonts.md

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[← Home](../README.md) · [Graphics](README.md)
# Text and Fonts — TextFont, TextAttr, OpenFont, Text
## Overview
AmigaOS uses bitmap fonts rendered through `graphics.library`. Fonts are described by `TextAttr` (request) and `TextFont` (loaded instance). Disk fonts require `diskfont.library`.
---
## Key Structures
```c
/* graphics/text.h — NDK39 */
struct TextAttr {
STRPTR ta_Name; /* font name, e.g. "topaz.font" */
UWORD ta_YSize; /* desired height in pixels */
UBYTE ta_Style; /* FSF_BOLD, FSF_ITALIC, FSF_UNDERLINED */
UBYTE ta_Flags; /* FPF_ROMFONT, FPF_DISKFONT, etc. */
};
struct TextFont {
struct Message tf_Message;
UWORD tf_YSize; /* font height */
UBYTE tf_Style;
UBYTE tf_Flags;
UWORD tf_XSize; /* nominal width */
UWORD tf_Baseline; /* baseline from top */
UWORD tf_BoldSmear; /* bold smear width */
UWORD tf_Accessors; /* open count */
UBYTE tf_LoChar; /* first character code */
UBYTE tf_HiChar; /* last character code */
APTR tf_CharData; /* bitmap data */
UWORD tf_Modulo; /* bytes per row of font bitmap */
APTR tf_CharLoc; /* character location table */
APTR tf_CharSpace; /* proportional spacing table */
APTR tf_CharKern; /* kerning table */
};
```
---
## Opening Fonts
```c
/* ROM font (topaz, always available): */
struct TextAttr ta = {"topaz.font", 8, 0, FPF_ROMFONT};
struct TextFont *font = OpenFont(&ta);
/* Disk font (requires diskfont.library): */
struct TextAttr ta2 = {"helvetica.font", 24, 0, FPF_DISKFONT};
struct TextFont *font2 = OpenDiskFont(&ta2);
/* Set in RastPort: */
SetFont(rp, font);
```
---
## Rendering Text
```c
Move(rp, 10, 20); /* position cursor */
Text(rp, "Hello Amiga", 11); /* render 11 characters */
/* Get pixel width of a string: */
UWORD width = TextLength(rp, "Hello", 5);
```
---
## Style Flags
```c
#define FSF_UNDERLINED 0x01
#define FSF_BOLD 0x02
#define FSF_ITALIC 0x04
#define FSF_EXTENDED 0x08
/* Set algorithmic style: */
SetSoftStyle(rp, FSF_BOLD | FSF_ITALIC,
AskSoftStyle(rp)); /* ask which styles the font supports */
```
---
## References
- NDK39: `graphics/text.h`
- ADCD 2.1: `OpenFont`, `OpenDiskFont`, `SetFont`, `Text`, `TextLength`