docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
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[← Home ](../README.md ) · [Graphics ](README.md )
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# Hardware Sprites — Architecture, API, and Techniques
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
2026-04-30 10:34:52 -04:00
## Why Hardware Sprites Matter
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
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In 1985, the Amiga's sprite engine solved a problem that consumed most of its competitors' CPU budgets: **moving objects without redrawing the screen** . While the Atari ST had no sprite hardware at all and the C64's VIC-II required CPU-driven interrupt juggling, the Amiga's Denise chip composites up to 8 DMA-driven sprite channels over the playfield with **zero CPU cost** . The CPU never touches sprite pixels — Agnus fetches sprite data from Chip RAM, Denise renders it, and the Copper reloads pointers each frame. This architecture freed the 68000 to run game logic, audio mixing, and OS multitasking simultaneously.
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
> [!NOTE]
> **Modern analogy:** Think of hardware sprites as GPU-side instanced quads with automatic Z-compositing — the CPU submits position + texture pointer, and dedicated hardware handles all rendering. The `SimpleSprite` API maps to a GPU sprite batch submission; direct register programming maps to writing raw GPU command buffers.
### Competitive Landscape (1985– 1992)
| Platform | Sprite Hardware | Width | Per-Line Limit | Colors | Multiplexing |
|---|---|---|---|---|---|
| **Amiga OCS** | 8 DMA channels (Denise) | 16px | 8 | 3 (+15 attached) | Copper-driven, unlimited vertical |
| C64 (VIC-II) | 8 hardware sprites | 24px | 8 (IRQ mux) | 3 (multicolor) | Software IRQ, limited |
| NES (PPU) | 64 OAM entries | 8px | 8 (flicker beyond) | 3 per tile | Hardware, with flicker |
| Atari ST | None | — | — | — | Software only |
| Arcade (System 16) | 128+ sprites | 8-32px | 32+/line | 15+ | Hardware ASIC |
| **Amiga AGA** | 8 DMA channels (Lisa) | 16/32/64px | 8 | 3 (+15 attached) | Same + wider fetch |
---
## Architecture Overview
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```mermaid
flowchart LR
subgraph "Chip RAM"
SD0["Sprite 0 data< br / > (mouse pointer)"]
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SD1["Sprite 1-7 data"]
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
end
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subgraph "Agnus — DMA Controller"
SDMA["Sprite DMA< br / > 16 slots/scanline< br / > (2 words × 8 channels)"]
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
end
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subgraph "Denise/Lisa — Display"
SREG["Shift Registers< br / > (8 channels)"] --> PMUX["Priority MUX< br / > (BPLCON2)"]
PF["Playfield< br / > (bitplanes)"] --> PMUX
PMUX --> DAC["Color DAC< br / > → Video Out"]
end
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
subgraph "Copper"
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COP["Copper List"] -->|"Set SPRxPTH/L< br / > every frame"| SDMA
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
end
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SD0 --> SDMA
SD1 --> SDMA
SDMA --> SREG
style SDMA fill:#e8f4fd ,stroke:#2196f3 ,color:#333
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
style COP fill:#fff9c4 ,stroke:#f9a825 ,color:#333
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style PMUX fill:#f3e5f5 ,stroke:#7b1fa2 ,color:#333
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
2026-04-30 10:34:52 -04:00
## DMA Timing and Bus Budget
Sprite DMA occupies **dedicated time slots** in the Agnus scanline bus schedule. A *slot* (or *color clock* ) is a single ~280 ns memory-access window on the Chip RAM bus — the fundamental quantum of all Amiga DMA. Each sprite channel fetches 2 words (position/control on the first line, data on subsequent lines), consuming 16 of the ~226 available DMA slots per scanline. See [DMA Architecture ](../01_hardware/common/dma_architecture.md ) for the complete scanline budget, bus arbitration, and bandwidth calculations.
### DMA Priority Hierarchy
```
Refresh > Disk > Audio > Sprites > Copper > Bitplane > Blitter > CPU
^^^^^^^
16 slots guaranteed
```
Sprite DMA consumes approximately **7% of total Chip RAM bus bandwidth** at standard OCS/ECS 16px width. On AGA with 64px sprites (`SPR_FMODE=10` ), this rises to ** ~28%** — see [AGA Sprite Enhancements ](../01_hardware/aga_a1200_a4000/aga_sprites.md ).
### Bitplane Stealing
> [!WARNING]
> In **6-bitplane display modes**, the expanded bitplane DMA fetch window can consume time slots normally reserved for sprites 6 and 7. This makes the highest-numbered sprite channels unreliable or invisible. In extreme overscan + 6-plane modes, sprites 4-5 can also be affected.
>
> **Rule of thumb:** If your game uses 5+ bitplanes, test sprite channels 6-7 carefully. Prefer lower-numbered channels for critical objects.
---
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
## Sprite DMA Data Format
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
Each sprite is stored as a contiguous block in Chip RAM:
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
┌──────────────────────────────────────────┐
2026-05-13 18:23:00 -04:00
│ Header Word 0: VSTART/HSTART │ Position control
│ Header Word 1: VSTOP/Control/ATTACH │
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
├──────────────────────────────────────────┤
2026-05-13 18:23:00 -04:00
│ Line 0: DATA word (bit 0 of each pixel) │ ← 16 pixels per line
│ Line 0: DATB word (bit 1 of each pixel) │
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
├──────────────────────────────────────────┤
2026-05-13 18:23:00 -04:00
│ Line 1: DATA word │
│ Line 1: DATB word │
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
├──────────────────────────────────────────┤
2026-05-13 18:23:00 -04:00
│ ...repeat for each line... │
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
├──────────────────────────────────────────┤
2026-05-13 18:23:00 -04:00
│ Terminator: 0x0000 │ End marker
│ Terminator: 0x0000 │
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
└──────────────────────────────────────────┘
```
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
2026-04-26 14:46:18 -04:00
### Pixel Color Encoding
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```
2026-04-26 14:46:18 -04:00
Pixel color = (DATB_bit < < 1 ) | DATA_bit
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
00 = transparent (playfield shows through)
2026-04-26 14:46:18 -04:00
01 = sprite color 1
10 = sprite color 2
11 = sprite color 3
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
### Header Bit Layout
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
Word 0 (SPRxPOS):
Bits 15– 8: VSTART[7:0] (vertical start line, low 8 bits)
Bits 7– 0: HSTART[8:1] (horizontal start, in low-res pixels ÷ 2)
Word 1 (SPRxCTL):
Bits 15– 8: VSTOP[7:0] (vertical stop line, low 8 bits)
Bit 3: VSTART[8] (bit 8 of start — for lines > 255)
Bit 2: VSTOP[8] (bit 8 of stop)
Bit 1: HSTART[0] (low bit of horizontal position)
Bit 0: ATTACH (1 = attached to previous sprite)
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
> [!IMPORTANT]
> **Horizontal position is in low-res pixel units ÷ 2** — a sprite can only be positioned on even low-res pixel boundaries. In hires/superhires modes, this means sprites have coarser horizontal positioning than playfield pixels.
---
2026-04-26 14:46:18 -04:00
## Sprite Color Palette
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-26 14:46:18 -04:00
Each pair of sprites shares 3 color registers (color 0 = transparent for all):
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-26 14:46:18 -04:00
| Sprite Pair | Color Registers | Custom Addresses | Notes |
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
|---|---|---|---|
| 0– 1 | `COLOR17` – `COLOR19` | `$DFF1A2` – `$DFF1A6` | Pair with mouse pointer |
| 2– 3 | `COLOR21` – `COLOR23` | `$DFF1AA` – `$DFF1AE` | |
| 4– 5 | `COLOR25` – `COLOR27` | `$DFF1B2` – `$DFF1B6` | |
| 6– 7 | `COLOR29` – `COLOR31` | `$DFF1BA` – `$DFF1BE` | |
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On AGA, sprites can draw from **any 16-color slice** of the 256-color palette via `BPLCON4` — see [AGA Sprite Enhancements ](../01_hardware/aga_a1200_a4000/aga_sprites.md#bplcon4--sprite-color-bank-selection-dff10c ).
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
---
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## Attached Sprites — 15 Colors
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-26 14:46:18 -04:00
Two sprites from the same pair can be **attached** to form a single 15-color (+ transparent) sprite:
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```mermaid
flowchart LR
subgraph "Normal (2 independent sprites)"
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S0["Sprite 0< br / > 3 colors"] --- S1["Sprite 1< br / > 3 colors"]
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
end
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subgraph "Attached (1 wide-color sprite)"
SA["Sprites 0+1 attached< br / > 4 bits per pixel< br / > 15 colors + transparent"]
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
end
style SA fill:#c8e6c9 ,stroke:#2e7d32 ,color:#333
```
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When attached, the even sprite provides bits 0– 1 and the odd sprite provides bits 2– 3 of the color index. The 4-bit value indexes into color registers 16– 31 (for pair 0/1).
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```c
/* Enable attachment: set bit 0 of odd sprite's CTL word */
oddSpriteData[1] |= 0x0001; /* ATTACH bit */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
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```
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Valid attachment pairs: 0+1, 2+3, 4+5, 6+7. Attaching reduces available sprite channels from 8 to 4.
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
2026-04-30 10:34:52 -04:00
## Hardware Collision Detection (CLXCON / CLXDAT)
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
The Amiga provides **pixel-perfect hardware collision detection** between sprites and playfields via two registers:
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
### CLXCON — Collision Control ($DFF098, Write)
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
Configures which objects are tested for collision:
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
```
Bits 15-12: ENSP7-ENSP1 Enable sprite pair collision (odd sprites)
Bits 11-6: ENBP6-ENBP1 Enable bitplane collision checks
Bits 5-0: MVBP6-MVBP1 Match value for enabled bitplanes
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```
2026-04-30 10:34:52 -04:00
### CLXDAT — Collision Data ($DFF00E, Read)
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
Returns collision results. **Auto-clears on read** — read once per frame:
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
```
Bit 14: SPR4-5 vs SPR6-7 Bit 9: SPR0-1 vs BPL (odd)
Bit 13: SPR2-3 vs SPR6-7 Bit 8: SPR0-1 vs BPL (even)
Bit 12: SPR2-3 vs SPR4-5 Bit 7: BPL (even) vs BPL (odd)
Bit 11: SPR0-1 vs SPR6-7 Bits 6-1: other sprite-vs-BPL pairs
Bit 10: SPR0-1 vs SPR4-5 Bit 0: SPR0-1 vs SPR2-3
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
### Practical Example
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```c
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/* Configure collision: sprite 0/1 vs bitplane 1 */
custom->clxcon = 0x0002; /* Enable BP1, match value = 0 */
/* In game loop — read once per frame: */
UWORD coll = custom->clxdat; /* Read & auto-clear */
if (coll & 0x0040) {
/* Sprite 0/1 collided with bitplane 1 pixel */
HandleCollision();
}
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```
2026-04-30 10:34:52 -04:00
> [!NOTE]
> Hardware collision is **pixel-perfect** but provides no spatial information — you know *that* a collision occurred, not *where*. Most games supplement with software bounding-box checks for gameplay logic, using hardware collision only for effects (e.g., bullet-vs-terrain).
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
---
## Sprite-Playfield Priority
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Sprites interact with playfields via `BPLCON2` ($DFF104):
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```mermaid
flowchart LR
subgraph "Default Priority (front → back)"
direction LR
S01["Sprites 0-1"] --- S23["Sprites 2-3"] --- S45["Sprites 4-5"] --- S67["Sprites 6-7"] --- PF1["Playfield 1"] --- PF2["Playfield 2"]
end
style S01 fill:#ffcdd2 ,stroke:#c62828 ,color:#333
style PF1 fill:#c8e6c9 ,stroke:#2e7d32 ,color:#333
style PF2 fill:#bbdefb ,stroke:#1565c0 ,color:#333
```
2026-04-30 10:34:52 -04:00
The priority can be configured so sprites appear **between** playfields — creating depth illusions (e.g., a character walking behind foreground trees but in front of the sky).
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
```c
/* Make sprites appear between PF1 (front) and PF2 (back): */
custom->bplcon2 = 0x0024; /* PF1 in front of all sprites */
```
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
---
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
2026-04-30 10:34:52 -04:00
## Choosing Your Sprite Strategy
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
2026-04-30 10:34:52 -04:00
```mermaid
flowchart TD
START["Need moving objects?"] --> Q1{"≤16px wide,< br / > ≤3 colors,< br / > ≤8 objects?"}
Q1 -->|Yes| HW["Hardware Sprite< br / > (SimpleSprite / ExtSprite)"]
Q1 -->|No| Q2{"Need 15 colors?"}
Q2 -->|Yes| ATT["Attached Sprite Pair< br / > (reduces to 4 channels)"]
Q2 -->|No| Q3{"Need >8 simultaneous< br / > on same scanline?"}
Q3 -->|Yes| BOB["BOB (Blitter Object)< br / > → See animation.md"]
Q3 -->|No| Q4{"Can sort by Y< br / > with no overlap?"}
Q4 -->|Yes| MUX["Multiplexed Sprites< br / > (Copper-driven reuse)"]
Q4 -->|No| BOB
START --> Q5{"System-friendly app?"}
Q5 -->|Yes| VSPRITE["VSprite (GEL system)< br / > → See animation.md"]
Q5 -->|No| HW
style HW fill:#c8e6c9 ,stroke:#2e7d32 ,color:#333
style BOB fill:#bbdefb ,stroke:#1565c0 ,color:#333
style MUX fill:#fff9c4 ,stroke:#f9a825 ,color:#333
style VSPRITE fill:#f3e5f5 ,stroke:#7b1fa2 ,color:#333
```
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
## OS-Level Sprite API
2026-04-30 10:34:52 -04:00
### SimpleSprite (V33+ — All Kickstart Versions)
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
```c
2026-04-30 10:34:52 -04:00
#include <graphics/sprite.h>
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
struct SimpleSprite ss;
WORD sprnum;
2026-04-30 10:34:52 -04:00
/* Obtain a free sprite (Intuition reserves sprite 0): */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
sprnum = GetSprite(& ss, -1); /* -1 = any available */
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
if (sprnum >= 0)
{
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
ss.x = 100;
ss.y = 50;
ss.height = 16;
2026-04-30 10:34:52 -04:00
/* Set sprite image data (MUST be in Chip RAM): */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
ChangeSprite(NULL, & ss, spriteData);
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
/* Move sprite to screen position: */
MoveSprite(NULL, & ss, 100, 50);
/* Release when done: */
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
FreeSprite(sprnum);
}
```
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### ExtSprite (V39+ — Kickstart 3.0+)
The V39 API provides tag-based sprite management with better AGA integration:
```c
#include <graphics/sprite.h>
struct ExtSprite *ext;
struct BitMap *spriteBM; /* pre-prepared sprite bitmap */
/* Allocate ExtSprite from a BitMap: */
ext = AllocSpriteData(spriteBM,
SPRITEA_Width, 16,
SPRITEA_OutputHeight, 0, /* natural height */
TAG_DONE);
if (ext) {
WORD num = GetExtSprite(ext, GSTAG_SPRITE_NUM, -1, TAG_DONE);
if (num >= 0) {
MoveSprite(NULL, (struct SimpleSprite *)ext, 120, 80);
/* ... use sprite ... */
FreeSprite(num);
}
FreeSpriteData(ext);
}
```
| Feature | `SimpleSprite` (V33) | `ExtSprite` (V39) |
|---|---|---|
| Allocation | `GetSprite()` with manual struct | `AllocSpriteData()` + `GetExtSprite()` |
| AGA width support | No | Yes (via tags) |
| Color bank control | Manual register writes | Tag-based |
| Data source | Raw word array in Chip RAM | `BitMap` structure |
| Recommended for | OCS/ECS games, simple use | AGA apps, OS-friendly code |
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
### Custom Mouse Pointer
```c
2026-04-30 10:34:52 -04:00
/* Change Intuition mouse pointer via Window: */
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
UWORD pointerData[] = {
0x0000, 0x0000, /* reserved (position) */
0x8000, 0xC000, /* line 0 */
0xC000, 0xE000, /* line 1 */
0xE000, 0xF000, /* line 2 */
/* ... etc ... */
0x0000, 0x0000 /* terminator */
};
SetPointer(window, pointerData, height, width, xOffset, yOffset);
2026-04-30 10:34:52 -04:00
ClearPointer(window); /* restore system default */
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
```
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
2026-04-30 10:34:52 -04:00
## Sprite Multiplexing — Unlimited Vertical Sprites
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
2026-04-30 10:34:52 -04:00
The hardware supports 8 simultaneous sprites per scanline, but the Copper can **rearm** channels mid-frame to display many more objects:
```mermaid
flowchart TD
subgraph "Screen (top to bottom)"
Z1["Lines 0-50:< br / > Sprite 2 = Enemy A"]
Z2["Lines 60-110:< br / > Sprite 2 = Enemy B"]
Z3["Lines 120-170:< br / > Sprite 2 = Enemy C"]
Z4["Lines 180-230:< br / > Sprite 2 = Enemy D"]
end
COP["Copper List"] -->|"WAIT line 55< br / > Set SPR2PT → Enemy B"| Z2
COP -->|"WAIT line 115< br / > Set SPR2PT → Enemy C"| Z3
COP -->|"WAIT line 175< br / > Set SPR2PT → Enemy D"| Z4
style COP fill:#fff9c4 ,stroke:#f9a825 ,color:#333
```
### Multiplexing Rules
| Rule | Explanation |
|---|---|
| No vertical overlap on same channel | Two objects using the same DMA channel cannot share a scanline |
| 1-line gap required | After VSTOP, the DMA channel needs ≥1 blank line before restart |
| Copper timing | Pointer reload = WAIT + 2 MOVEs (PTH+PTL) = 3 Copper instructions |
| Max per scanline: 8 | Absolute hardware limit — 8 DMA channels, one fetch per channel per line |
| Sort objects by Y | Efficient multiplexing requires Y-sorted sprite lists |
---
## Advanced Techniques (Demoscene & Gamedev)
### Horizontal Sprite Reuse — "Chasing the Raster"
By updating `SPRxPOS` and the data pointer **mid-scanline** via tightly-timed Copper instructions, the same sprite channel can appear at multiple horizontal positions on a single line. The Copper "chases" the raster beam across the screen:
```asm
; Copper list: display sprite 0 at three horizontal positions on line 100
dc.w $6401,$FFFE ; WAIT for line $64 (100), hpos $01
dc.w SPR0POS,$6440 ; position at H=$40
dc.w $6481,$FFFE ; WAIT same line, hpos $81
dc.w SPR0POS,$6480 ; reposition at H=$80
dc.w $64C1,$FFFE ; WAIT same line, hpos $C1
dc.w SPR0POS,$64C0 ; reposition at H=$C0
```
This technique was used in *Jim Power* to create pseudo-playfield background layers from sprite channels, freeing all bitplanes for the scrolling foreground.
### Color Multiplexing
The Copper can update sprite **color registers** per-scanline, giving different colors to each vertical zone of a multiplexed sprite:
```asm
; Change sprite 0-1 colors at line 100
dc.w $6401,$FFFE ; WAIT line 100
dc.w COLOR17,$0F00 ; red
dc.w $C801,$FFFE ; WAIT line 200
dc.w COLOR17,$00F0 ; green
```
### Sprite-as-Playfield
Using all 8 sprite channels horizontally multiplexed creates a full-width pseudo-playfield layer with independent scrolling — zero bitplane cost. Limited to sprite color depth (3 or 15 colors) and requires extensive Copper list bandwidth.
---
## Real-World Use Cases
| Game / Demo | Technique | What It Achieved |
|---|---|---|
| *Shadow of the Beast* | Multiplexing + priority layering | Moon/foreground objects behind 12-layer parallax |
| *Jim Power* | Sprite-as-playfield (horizontal reuse) | Background layers from sprite channels, freeing bitplanes |
| *Lionheart* | Full chipset integration | Sprites for player/enemies, blitter for large terrain objects |
| *State of the Art* (demo) | Horizontal + color multiplexing | Unprecedented visual complexity from 8 channels |
| *Workbench* | Sprite 0 via Intuition | System mouse pointer — `SetPointer()` / `ClearPointer()` |
| *Pinball Dreams* | Minimal sprite use | Ball and flippers as sprites; table as blitter-scrolled bitmap |
---
## ECS and AGA Enhancements
The sprite subsystem was significantly enhanced across chipset generations:
### ECS (Denise 8373)
| Feature | Register | Effect |
|---|---|---|
| Border sprites | `BPLCON3` bit 3 (`BRDSPRT` ) | Sprites visible in overscan border area |
| Independent resolution | `BPLCON3` bits 7-6 (`SPRES` ) | Lores/hires/shres pixel width independent of playfield |
| Color bank prep | `BPLCON3` bits 15-13 | Upper bits of color index (used by AGA) |
→ Full register details: ** [ECS Sprite Enhancements ](../01_hardware/ecs_a600_a3000/ecs_sprites.md )**
### AGA (Lisa)
| Feature | Register | Effect |
|---|---|---|
| 32/64px width | `FMODE` bits 15-14 (`SPR_FMODE` ) | Global sprite width: 16, 32, or 64 pixels |
| Color bank (even) | `BPLCON4` bits 7-4 (`ESPRM` ) | Even channels use any 16-color slice of 256 |
| Color bank (odd) | `BPLCON4` bits 3-0 (`OSPRM` ) | Odd channels use a different slice |
| Scan doubling | `SSCAN2` | Vertical doubling for 31kHz display modes |
→ Full register details, DMA format changes, alignment: ** [AGA Sprite Enhancements ](../01_hardware/aga_a1200_a4000/aga_sprites.md )**
---
## Named Antipatterns
### "The Stolen Pointer"
Writing directly to `SPR0PTH/L` while Intuition owns sprite 0 for the mouse pointer. The OS will immediately overwrite your pointer on the next VBlank, and you'll corrupt the mouse display.
```c
/* ✗ BAD — conflicts with Intuition's mouse pointer */
custom->sprpt[0] = (ULONG)mySpriteData;
/* ✓ GOOD — use the OS API, or use sprite 1-7 */
WORD num = GetSprite(& ss, 2); /* request specific channel 2 */
```
### "The Fast RAM Trap"
Allocating sprite data in Fast RAM. The DMA engine can **only** access Chip RAM — sprite data in Fast RAM is invisible to the hardware.
```c
/* ✗ BAD — Fast RAM is default on accelerated machines */
UWORD *data = AllocMem(size, MEMF_ANY);
/* ✓ GOOD — always specify MEMF_CHIP for DMA-accessed data */
UWORD *data = AllocMem(size, MEMF_CHIP | MEMF_CLEAR);
```
### "The Phantom Sprite"
Not reloading sprite pointers every frame. After the sprite DMA finishes displaying one frame's data, the pointer is left pointing past the terminator. If not reloaded by the Copper before the next frame, DMA reads **whatever follows in memory** — producing random garbage sprites.
```asm
; ✗ BAD — pointer set once, never refreshed
move.l #SprData , SPR2PTH+$DFF000
; ✓ GOOD — Copper list reloads pointer every frame
CopperList:
dc.w SPR2PTH, (SprData>>16)& $FFFF
dc.w SPR2PTL, SprData& $FFFF
```
### "The Missing Terminator"
Forgetting the `$0000/$0000` end marker in sprite data. Without it, the DMA engine reads past the sprite data into whatever follows in memory, potentially producing a tall strip of garbage down the screen.
### "The Color Bleed"
Not realizing that sprite pairs **share** 3 color registers. Changing colors for sprite 2 also changes sprite 3's colors — they use the same `COLOR21-23` registers.
```c
/* Setting COLOR21 affects BOTH sprite 2 AND sprite 3: */
custom->color[21] = 0x0F00; /* both sprites now use red as color 1 */
```
---
## FPGA / Emulation Implementation Notes
For FPGA core developers (MiSTer Minimig, etc.) and emulator authors:
### Sprite DMA State Machine
```
IDLE → FETCH_POS_CTL → COMPARE_VPOS → FETCH_DATA → SHIFT_OUT → END/REARM
```
- **Fetch timing:** Sprite data must be fetched **before** the horizontal position counter reaches `HSTART` — account for the 2-cycle pipeline delay between fetch and pixel output in Denise/Lisa
- **VSTOP comparison:** Must be checked **after** data fetch, not before — off-by-one errors here cause sprites to be 1 line too tall or short
- **Terminator detection:** The `$0000/$0000` terminator is detected by the DMA controller, not Denise — it prevents further fetches until the pointer is reloaded
### Common FPGA Bugs
| Bug | Symptom | Root Cause |
|---|---|---|
| Sprite priority inversion | Sprite 4 appears in front of sprite 0 | Priority encoder bit ordering reversed |
| Attached mode color index off-by-one | Colors shifted by 1 in attached mode | Even/odd bit concatenation order wrong |
| Missing 1-line gap | Multiplexed sprites overlap | VSTOP comparison doesn't account for DMA prefetch cycle |
| AGA width mode corruption | Garbage pixels at 32/64px | FMODE not applied to DMA fetch state machine |
### Reference Implementations
- **Minimig AGA**: `denise.v` (sprite shift registers, collision), `agnus.v` (DMA slot allocation) — [GitHub ](https://github.com/MiSTer-devel/Minimig-AGA_MiSTer )
---
## Sprite Pointer Registers
| Register | Address | Sprite |
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
|---|---|---|
2026-04-30 10:34:52 -04:00
| `SPR0PTH/L` | `$DFF120– $DFF123` | Sprite 0 (mouse pointer) |
| `SPR1PTH/L` | `$DFF124– $DFF127` | Sprite 1 |
| `SPR2PTH/L` | `$DFF128– $DFF12B` | Sprite 2 |
| `SPR3PTH/L` | `$DFF12C– $DFF12F` | Sprite 3 |
| `SPR4PTH/L` | `$DFF130– $DFF133` | Sprite 4 |
| `SPR5PTH/L` | `$DFF134– $DFF137` | Sprite 5 |
| `SPR6PTH/L` | `$DFF138– $DFF13B` | Sprite 6 |
| `SPR7PTH/L` | `$DFF13C– $DFF13F` | Sprite 7 |
These must be set **every frame** — typically by the Copper list during vertical blank. See antipattern ["The Phantom Sprite" ](#the-phantom-sprite ).
docs(amiga): complete AmigaOS 3.1/3.2 developer reference — 172 files across 17 sections
Comprehensive technical documentation covering:
- Hardware: OCS/ECS/AGA custom chip registers, Copper & Blitter deep dives
- Boot sequence: cold boot through startup-sequence
- Binary format: HUNK executable spec, relocation, debug info
- Linking & ABI: .fd files, LVO tables, register calling conventions
- Exec kernel: tasks, interrupts, memory, signals, semaphores
- AmigaDOS: file I/O, FFS/OFS layout, CLI/Shell scripting
- Graphics: planar bitmaps, Copper programming, HAM/EHB modes
- Intuition: screens, windows, IDCMP, BOOPSI
- Devices: trackdisk, SCSI, serial, timer, audio, keyboard
- Libraries: utility, expansion, IFFParse, locale, ARexx
- Networking: bsdsocket API, SANA-II, TCP/IP stack comparison
- Toolchain: GCC, vasm/vlink, SAS/C, NDK, debugging
- Reverse engineering: IDA/Ghidra setup, compiler fingerprints, case studies
- CPU & MMU: 68040/060 emulation libs, PMMU, cache management
- Driver development: SANA-II, Picasso96/RTG, AHI audio
All files include breadcrumb navigation. No local paths or proprietary content.
2026-04-23 12:16:52 -04:00
---
## References
2026-04-30 10:34:52 -04:00
- *Amiga Hardware Reference Manual* — Sprites chapter, DMA time slot allocation (Figure 6-9)
Expand documentation suite: 30+ articles enriched with diagrams, code examples, and hardware details
Graphics: text_fonts (bitmap layout, styles), sprites (DMA, multiplexing), gfx_base (chipset detection), rastport (draw modes, clipping), ham_ehb (mermaid fixes), display_modes (HAM palettes)
Devices: scsi (per-model interfaces, Gayle limits, CD-ROM, native vs vendor drivers), console (ANSI sequences, CON:/RAW:), parallel (CIA registers, pinout), timer (resource exhaustion), gameport (quadrature, XOR state)
Libraries: workbench (WBStartup, AppWindow/Icon/MenuItem), rexxsyslib (ARexx port hosting, command parsing), diskfont (font directory, colour fonts), keymap (rawkey codes, dead keys), locale (catalogue system, date formatting), layers (ClipRect, refresh types), utility (TagItem chains), icon (DiskObject, ToolTypes), iffparse (IFF structure, ByteRun1), expansion (Zorro AutoConfig)
Networking: tcp_ip_stacks (major rewrite - Amiga vs Unix architecture, SANA-II pipeline, PPP/SLIP dial-up, Ethernet cards, MiSTer), bsdsocket (pure API ref), sana2 (buffer hooks, driver requirements), protocols (all code examples). Deduplicated overlap between the three files.
Toolchain: debugging (Enforcer patterns, SnoopDOS, GDB remote, kprintf checklist), sasc (pragma encoding, __saveds idioms), stormc (NEW - StormC IDE, C++, PowerPC)
References: error_codes (DOS, Exec, trackdisk, Intuition error tables)
Driver development: rtg_driver (Native driver analysis, P96 tuning)
All 22 README indexes updated. Root README synced with stormc.md entry.
2026-04-23 21:37:26 -04:00
- NDK39: `graphics/sprite.h` , `hardware/custom.h`
2026-04-30 10:34:52 -04:00
- ADCD 2.1: `GetSprite` , `MoveSprite` , `ChangeSprite` , `FreeSprite` , `AllocSpriteData` , `GetExtSprite`
- Phaze101 — *Amiga 68000 Assembly Course* Chapter 7 (sprite programming tutorial)
docs(amiga): add Tier 4 content — AHI, cross-compilation, RTG, demoscene section
- New: 11_libraries/ahi_programming.md — AHI retargetable audio API
- New: 13_toolchain/cross_compilation_guide.md — cross-compiling for Amiga
- New: 08_graphics/rtg_programming.md — RTG Picasso96/CyberGraphX programming
- New: 17_demoscene/ — full demoscene techniques section:
- copper_effects.md (6 techniques, 10 Pouet screenshots, antipatterns)
- sprite_techniques.md (5 techniques, antipatterns)
- pixel_tricks.md (5 techniques, antipatterns)
- 3d_rendering.md (fixed-point math, 4 techniques, antipatterns)
- timing_optimization.md (7 techniques, instruction timing tables)
- README.md (section index with Mermaid diagrams)
- images/ (10 authentic Amiga screenshots from Pouet.net)
- New: 05_reversing/games/ (4 copper-analysis screenshots)
- Updated: README index, TODO status (30/30 complete)
- Added external references: Pouet/Demozoo links, Scoopex YouTube
tutorial series, Amiga Graphics Archive, coppershade.org
2026-05-13 17:49:28 -04:00
- **Scoopex Amiga Hardware Programming** (Photon) — [YouTube: Sprite episodes ](https://www.youtube.com/playlist?list=PLc3ltHgmiidpK-s0eP5hTKJnjdTHz0_bW ) — Video walkthroughs of sprite setup, multiplexing, and attached sprites. Companion site: [coppershade.org ](http://coppershade.org/ )
2026-04-30 10:34:52 -04:00
- ChibiAkumas — *68000 Assembly Lessons* (sprite and blitter tutorials)
- Codetapper — Game reverse engineering analyses (Jim Power, Lionheart)
## See Also
- [OCS Sprite Hardware ](../01_hardware/ocs_a500/sprites.md ) — register-level reference (SPRxPOS/CTL/DATA)
- [ECS Sprite Enhancements ](../01_hardware/ecs_a600_a3000/ecs_sprites.md ) — border sprites, SPRES, color bank
- [AGA Sprite Enhancements ](../01_hardware/aga_a1200_a4000/aga_sprites.md ) — FMODE width, BPLCON4 palette banks
- [Copper Programming ](copper_programming.md ) — Copper-driven sprite multiplexing
- [Animation & GEL System ](animation.md ) — VSprites, BOBs, AnimObs (higher-level sprite abstractions)
- [Memory Types ](../01_hardware/common/memory_types.md ) — why sprite data must reside in Chip RAM
- [DMA Architecture ](../01_hardware/common/dma_architecture.md ) — scanline slot allocation, bus arbitration, bandwidth calculations